25 May 2016

Wearable Computing

Wearable computers are worn on the body, constantly on, non-monopolizing and non-restrictive of the user and is aware of the surrounding environment augmenting reality. The device must also have some form of interface and be capable of communicating with the user allowing the user to control the device (Mann, 2012).

This definition of wearable computer distinguishes wearable computers from other wearable technology that may not include computing components or allow user interaction. The average power consumption of wearable devices must be very low to support long term operation.

Access to the network / Internet is another requirement so that wearable computers can connect to the external world. Connection to the network can be done using technologies such as Bluetooth, Wi-Fi or Wireless Body Area Network (WBAN) defined in IEEE 802.15.6.

Like any device that a user carries almost everywhere, information security is among priority requirements in order to protect the user's personal information. Encrypting data is challenging on small devices with limited processing power. Because a user might not be able to type in a password, other solution (e.g., biometric authentication) might have to be used.

Sixth Sense Technology - Pranav Mistry (Part 1)

Sixth Sense Technology (Part 2)

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